Denmark’s gross gaming revenue (GGR) for August has undergone a 12% increase year-on-year, driven by online gambling
Denmark’s receipts gaming revenue (GGR) for August has undergone a 12% growth year-on-year, goaded past online gambling.
In total, the rural area generated DKK 552m ($72m) from both land-based and online gaming in August, but patch the latter section has experienced growth, the former has undergone a decline.
Of the four areas covered inwards the Danish Gambling Authority’s (DGA) August report, online casino was responsible for the highest revenue.
This segment produced DKK 233m, a 6% uprise when compared to utmost year’s DKK 221m. By contrast, land-based casinos only when generated DKK 29m, a 10% year-on-year slump.
Gaming machines fared still worse. These generated DKK 98m in August, but this constitutes a 13% settle when compared to cobbler's last year’s DKK 113m. Meanwhile, betting experient a 50% jump inwards revenue. This segment produced DKK 192m for August, upwards from DKK 128m.
However, on a year-to-date basis, land-based gaming has continued to retrieve from Covid-19, piece online casino has seen revenue growth slow, and betting has seen it drop.
For the number 1 octonary months of 2022, brick-and-mortar casinos produced DKK 226m, an over 120% step-up year-on-year, though this is compared to 2021 when casinos were closed from January through and through April.
Gaming machines experience undergone a similar resurgence, posting DKK 759m for the first-class honours degree VIII months of 2022, upwardly 97% year-on-year.
But online casino has seen revenue growth slacken to a crawl. For the full point from January through and through August, this section generated DKK 1.9bn, a 0.5% rise.
This is significantly littler than the 15% ontogenesis recorded for the prior-year period. Meanwhile, betting has seen GGR return by 7%.
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